﻿package  {
	import com.kerry.effect.Burning;
	import flash.display.Sprite;
	/**
	 * ...
	 * @author PhoenixKerry
	 */
	public class Main extends Sprite {
		public function Main() {
			var burn:Burning = new Burning(burn_mc, stage.stageWidth, stage.stageHeight, burn_mc.flame_mc);
		}
	}
}